![]() The visuals certainly aren’t improved enough to warrant double-dipping. It also looked gorgeous if you played it on PS4 Pro or Xbox One X, however, and so if you already own the PS4 or Xbox One versions of the game and have a next-gen console, they’ll look and perform great thanks to backwards compatibility. I’ve been playing the PS5 version of Hunting Simulator 2, and it certainly does look gorgeous. Enhanced visuals are obviously one of the perks. You might be wondering what is new in this next-gen version. Why isn’t that included? No doubt it’ll also be something you have to buy if you want to make more of your Hunting Simulator 2 experience. Even more irritatingly, there’s a new DLC launching soon that adds what’s basically a story mode to the game. Instead, you need to pay extra if you want some additional guns and other guff. While there’s scant DLC available for Hunting Simulator 2, it would have been nice if it was included in this next-gen version as standard. Fail to prepare, and you’ll either find yourself getting fined because you didn’t follow the rules, or simply walking around for hours on end achieving very little. Buying licences for the animals you want to hunt is a must, and you’ll also need to procure a gun with the required calibre ammunition. Before you get to the act, though, you need to prepare. You get six very different locations to explore, each filled with its own array of animals for you to hunt. ![]() So, Hunting Simulator 2 on next-gen consoles is exactly the same as its last-gen counterpart when it comes to content. Though at least Hunting Simulator 2 has a bit more going for it than Monster Truck Championship if you’re playing on PS5. That in itself is disappointing enough, but then there’s the fact that they’re not even massively enhanced. So, if you want to play a version of Monster Truck Championship or Hunting Simulator 2 that makes more use of the power of your next-gen console, you need to buy them again – there’s no free upgrade path for those who already own them on PS4 or Xbox One. While most developers and publishers are offering free next-gen upgrades for their games, Nacon instead wants you to part with your cash for a second time. Continued abuse of our services will cause your IP address to be blocked indefinitely.Let’s not beat around the bush: if you already own Hunting Simulator 2 on PS4 or Xbox One, there’s no point buying this next-gen version unless you’ve changed your console allegiances. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior. Overusing our search engine with a very large number of searches in a very short amount of time.Using a badly configured (or badly written) browser add-on for blocking content.Running a "scraper" or "downloader" program that either does not identify itself or uses fake headers to elude detection.Using a script or add-on that scans GameFAQs for box and screen images (such as an emulator front-end), while overloading our search engine.There is no official GameFAQs app, and we do not support nor have any contact with the makers of these unofficial apps. Continued use of these apps may cause your IP to be blocked indefinitely. ![]() This triggers our anti-spambot measures, which are designed to stop automated systems from flooding the site with traffic. Some unofficial phone apps appear to be using GameFAQs as a back-end, but they do not behave like a real web browser does.Using GameFAQs regularly with these browsers can cause temporary and even permanent IP blocks due to these additional requests. ![]() ![]()
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![]() These are logs of the log files, written by logd as it performs its log file maintenance. Of the other files written into the log folders, by far the most interesting and accessible are those named logdata.statistics.0.txt and similar. To get a full view of log entries for a given period, it would thus be necessary to view both the Persist and Special log files covering that period, when browsing them individually, such as in a logarchive. However, the log command and Consolation also allow you to browse individual log files, in which case only those from the selected log file are shown. When you use Console, Consolation or log to view live log entries (streamed live via diagnosticd, or historic entries in the current system log), those shown merge entries from the Persist and Special log files. They vary more widely in period and size, and their coverage may not be continuous. Special log files are named using similar hexadecimal numbers, but appear to reuse recent numbers as well. Persist log files are named using hexadecimal numbers in sequence, starting from acev3 when that Mac is first started up in Sierra or later, and switching to a new log file when there is around 10.5 MB of data in the current file, although rotation occurs at irregular intervals, so the time periods and sizes vary. Persist files are kept intact until they reach an age of about twenty days, or more, when they are simply deleted during log file rotation. Older Special log files thus get progressively smaller as they age, until they contain almost nothing, and are automatically deleted. However, Special log files are weeded over time to ‘compress’ them, which is one of logd‘s functions. It’s not immediately clear why the log separates entries into Persist and Special log files, as they both contain entries of the same types. Another daemon involved is diagnosticd, which can feed a live log stream such as that viewed in Apple’s Console utility, or in the log stream command. Periodically it rotates log files, and weeds the entries in those deemed Special until they are eventually reduced to nothing and removed. Logs are managed by a background daemon logd, which is undocumented but responsible for compressing and writing log entries, and for maintaining the log files. ![]() There is another folder named dsc which contains similar files. These include crash events and other items which overflow single line entries in the log. var/db/uuidtext/ contains a series of folders, named 00 to FF, each containing files named by UUID for specific log events, which extend beyond normal log entries. Other data files such as shutdown.log containing predominantly plain text details of significant log events.A series of plain text files named logdata.statistics.0.txt and others in numeric sequence – the log logs.These contain binary data about time synchronisation between log events and the high-resolution Mach system clock. The folder timesync, which contains timesync files numbered in order, extending back to the Sierra upgrade over a year ago.The folder Special, which contains additional tracev3 files holding supplementary log content.The folder Persist, which contains the main tracev3 files for the log as saved to disk.Other folders in /var/db/diagnostics/ and /var/db/uuidtext/ contain ancillary information for those logs. Log contents are stored as tracev3 files – an undocumented compressed binary format – in /var/db/diagnostics/Persist/ and /var/db/diagnostics/Special/. As Apple’s team stated in their 2016 presentation “we want as much logging on all the time as possible”. More significant entries may be written into a system or console log, but there is no centralised log in which everything is recorded.Īpple’s grand design eliminates almost all other logs (macOS Server and some services still maintain their own, though), and fills a single unified log with many hundreds or thousands of log entries every minute. They’re easy to access, entries are relatively sparse, and they are separated into different voices: printing system errors and other log entries will normally go into one or more print logs, for example. Traditional logs, found on most conventional Unix systems, are a bunch of text files stored in several different folders. This article is a small step forward in understanding the unified log, which is used in iOS, watchOS, and tvOS too. Inevitably, the focus at WWDC was on explaining to developers how to write to the new log, and precious little was revealed about the log itself. At the time, at WWDC in June 2016, it was all rather novel, and didn’t arrive until the release of macOS Sierra the following September (2016). ![]() It has been well over a year since Apple told us much about the new unified log which it introduced in Sierra, and continues in High Sierra. ![]() ![]() Sure, the graphics aren't exactly the best for PS4/XBO standards, but the rest of the game has that certain charm to it. Sure, the graphics aren't Believe it or not, I found this to be the best FlatOut game yet (if there's anymore that come out in the future). i feel like i m 16 again with a big smile on my face thinking about not ! TY to take the time to read my review, if you like that kind of gameplay, maybe you should try GAS GUZZLERS EXTREME ,around 25$ on the Xstore, also 10/10 !!!Bye ,from Ricky ! … Expandīelieve it or not, I found this to be the best FlatOut game yet (if there's anymore that come out in the future). Turn 16 (New Holland) is a flat-out right-hander which takes cars across the finish line.Old school rules here ! Adrenaline arcade style game, been waiting a long time for this kind of game to came out on XONE ! The different Old school rules here ! Adrenaline arcade style game, been waiting a long time for this kind of game to came out on XONE ! The different gameplays are variate and the controls are a bit fluffy!!! But the real deal here is that it s difficult, realy hard to finish first, not like those game where you just had to uprade a bit your engine and then get far away with nobody behind you, no not in this game!!!The AI dosent give you the chance to pass free and that s were the thing becomes great!!! I gave a ten to this game because every time i comeback and sit on the couch, take the controller, start the game. Good traction is needed here as it determines speed down the pit straight. Turn 13 is a tight, third-gear right-hander and drivers have to cross the track quickly to take the racing line through the slow left-right chicane of turns 14 and 15, taken in second gear. The next section has been redesigned by German engineer Hermann Tilke to lower speeds onto the 1,047 m (1,145 yd) pit straight – which in turn increases overtaking opportunities and safety. The long back straight leads into turn 10 (La Caixa), a second-gear, left-hand hairpin, then turns 11 and 12, a left kink before a long, slow, third-gear right. It is initially quite steep uphill but the exit is then downhill, so it is quite easy to run wide onto the astroturf. Turn 9, Campsa Corner, is a very fast, sixth-gear right-hander which is made incredibly difficult by being completely blind (drivers cannot see the apex on approach). Drivers brake and shift down to gear three, and must not run too wide as turn eight has a large kerb on its apex which could potentially damage cars’ suspensions. Turns 7 and 8 make up a medium-speed, uphill, left-right chicane. Turn 5 (Seat) comes immediately after and is a slow left-hander taken in second gear which drops rapidly downhill towards the left kink of turn 6 which is ignored by F1cars. Another right-hander, turn four is similar to Monza´s last turn – drivers brake and take an early apex (in third gear), carrying great speed out of the exit. Turn 3 (Renault) is a long, flat-out (in most cars) right-hander that has a g-force of about four, and it leads to a short straight before turn 4, the Repsol curve. The corners themselves make up a medium-speed chicane – drivers brake rather late for turn one (Elf) and shift down to gear two, and turn two is almost full throttle as they try to gain as much exit speed as possible. ![]() The inside and outside are equally difficult for overtaking drivers who can hold the line around the outside of turn one, can get the inside line for turn two. Turn 1 is the main overtaking point at Catalunya, as it is a braking zone at the end of a long straight. ![]() ![]() ![]() When Baz finally backs down and allows the story to steal focus during the last hour (a scene in a Plaza Hotel suite crackles with simmering tensions and the 'Sunset Boulevard' climax is a stunner), 'The Great Gatsby' at last becomes a riveting cinematic experience, and the impact of Fitzgerald's prose shines through. Too much technique and too much artifice sabotage the film's first half, and while I get that Luhrmann's style mirrors his interpretation of this "too much" era, his execution continually (sledge)hammers the point home. For example, how can you accurately depict The Jazz Age when people are frenetically dancing the Charleston to the overdubbed hip-hop stylings of Jay-Z (especially when the on-screen musicians are playing instruments that don't exist on the soundtrack)? A modern love theme accompanying a romantic montage works better, but Luhrmann's innate need to flip an iconic work on its ear sometimes backfires, and the reason this 'Gatsby' takes so long to get going is due to the sensory barrage that assaults us from the opening frames. Though 'The Great Gatsby' is timeless in its depiction of lavish living, selfish disregard, obsession, power, desperation, and unrequited love, even timelessness can be compromised when a period setting is stressed by contemporary conventions. (Why 'Gatsby' needs 3D is open to debate - it doesn't enhance the presentation or make the tale more intimate in fact, I feel 3D tarnishes the story's elegance and distances us from its emotional core.) But gimmicky processes aside, Luhrmann, who obviously respects the Fitzgerald text and honors it with a faithful script, tries too hard to put his personal stamp on the material, at times taking the period out of this period piece. ![]() Luhrmann's 'The Great Gatsby' is an orgy of flashy images, green-screen technology, and unbridled passion that's both involving and off-putting, dazzling and sloppy, especially in 3D, which heightens the spectacle to dizzying degrees. Scott Fitzgerald's classic novel celebrates the drunken decadence, sky-high spirits, and reckless attitudes of The Jazz Age with his trademark love-it-or-hate-it flair. A symbol of wealth, excess, and devastating glamour, Gatsby fits Luhrmann like an Armani suit, and the director's adaptation of F. So it's not surprising Luhrmann might be attracted to the high-living, out-of-control Roaring Twenties and the era's fictional poster boy, the dashing and mysterious Jay Gatsby. 'Moulin Rouge' and 'Australia' stand as prime examples of the bold, glitzy, kitchen sink style that both distinguishes and often engulfs his work, with even the low-budget, high camp 'Strictly Ballroom' brandishing a manic, over-the-top edge. Subtlety is not a word in Baz Luhrmann's lexicon, as the Australian director has proven time and again in his small cadre of films. I run the images through a batch encoder with Irfanview to get rid of black borders on the image, rename the files, and conform them to jpg.Ħ.Baz does it big. and bring down the number of stills to my 60-65 golden number.ĥ. I go through the folder again (immediately)looking at the frames on large preview and try and remove frames that replicate a certain lighting style or framing. I’m then left with usually around 80-100 really interesting frames. I view all the frames as a slideshow and I remove any frame that there are doubles of (someone might be blinking in first frame and normal in second) or remove any that seem less interesting this time around.Ĥ. ![]() So the next step is to edit, usually there might be a week or 2 between the first grab and this edit stage. ![]() This usually leaves me with around 200-250 frames per film. Depending on mood I could spend a few hours just doing the grabbingģ. I watch through the movies on VLC, usually between 3x and 4x speed while listening to podcasts, grabbing any frame that interests me. i try to keep a mix of styles.genres/directors and DP’s so I dont get bored while working.Ģ. Make a to do pile, its a combination of recommendations, stuff Ive been enjoying myself, stuff I want to rewatch…. Hi Arturo, Ive considered having a donate button, but I feel bad for asking for money, maybe I’ll post an amazon wishlist so people can contribute in that way sending me movies I want to feature on the site.ġ. ![]() ![]() ![]() There is a parenthetical disclaimer about this, but the firewalld interface fails to show it. This is different from, which is used in most firewalld service definitions. The firewalld service for "upnp-client" is defined using. But allowing this service means an attacker can bypass the firewall for any UDP port, if they transmit from UDP port 1900. Allowing this service might let Transmission work. firewalld service "upnp-client"įirewalld has a named service "upnp-client". If you do not wish to configure a manual port forward on your router, there are some possible techniques on this page: Fedora firewall with UPnP? Terrible ways to allow uPnP, that you should not use 1. Otherwise, you probably relied on uPnP port forwarding. Or if you need support for IPv6 (the current version of IP :-), just pretend I said NAT-PCP instead of NAT-PMP. ![]() It is also available on any sensibly written router with a recent version of the open source MiniUPnPd. If your router supports NAT-PMP, or if you configured your router with a manual port forward, this is all you need! Transmission will now work with your firewall. Since you are using firewalld, you can allow port 51413 by allowing the named service "transmission-client". In your firewall, allow the TCP port number set above. Also check what the Listening Port is set to. Firstly, in the same Network tab of the Preferences window, make sure that "Pick a random port every time Transmission is started" is unchecked. ![]() ![]() They really like Axarquía - the least developed area of the Costa del Sol - for all its authentic charm. Sue and Brian visit Spain every year and have fallen in love with its traditional culture and outdoor lifestyle so much that they now want to spend up to six months at a time there in their very own holiday home. This second Paramount Pictures adaptation of Theodore Dreiser’s AN AMERICAN TRAGEDY, which was itself based on a notorious true crime tale, was the first film to win the Golden Globe in the. ![]() of the solar wind and linking it to its area of origin on the Suns surface. Jasmine Harman lines up five terrific options for their £180,000 budget, but will any of them be the perfect one? Prod/Dir: Julann Smyth Series Prod: Jamie Broome Senior Series Prod: Siobhan O'Gorman Prod Co: Freeform Solar Orbiter will take images of the Sun from closer than any spacecraft. ![]() Sue and Brian visit Spain every year and have fallen in love with its traditional culture and outdoor lifestyle so much that they now want to spend up to six months at a time there in their very own holiday home. ![]() ![]() ![]() The spread of a folktale is determined rather by large culture areas, such as North American Indian, Eurasian, Central and Southern African, Oceanic, or South American. Since a particular story is characterized by its basic pattern and by narrative motifs rather than by its verbal form, it passes language boundaries without difficulty. Differing from legend or tradition, which is usually believed, the oral fictional tale gives the storyteller absolute freedom as to credibility so long as he stays within the limits of local taboos and tells tales that please.Ī folktale travels with great ease from one storyteller to another. Certain peoples tell very simple stories and others tales of great complexity, but the basic pattern of tale-teller and audience is found everywhere and as far back as can be learned. The oral fictional tale, from whatever ultimate origin, is practically universal both in time and place. SpaceNext50 Britannica presents SpaceNext50, From the race to the Moon to space stewardship, we explore a wide range of subjects that feed our curiosity about space!. ![]() Learn about the major environmental problems facing our planet and what can be done about them!
![]() ![]() Hello Everyone, this was very interesting indeed. A mixed specie system could be better in some ways, but monocropping has it's advantages too and I think that is just dependent on site, goal, scale and other circumstances. I do know that large pollarded mulberries can grow a lot of wood in one season. But, I don't have a lot of experience with mulberry. Other coppiceable plants may work as well or better in the biomass production department, but I can't think of any temperate plants that are as likely as mulberry to combine a high value crop (money and food) and high biomass production. ![]() It could get more complicated or elegant (or elegantly) complicated, from there, but for now I'm mostly interested in performance of mulberry as a coppice in terms of fruit and biomass production, specifically the feasibility of fruit production combined with high biomass production, or if those two goals are incompatible when it comes to Mulberry. The idea is more of an experiment on a specific idea or focus, which is an area providing feedstock for it's own biochar to improve site soil. For mulberries grown as a food crop, hand harvesting would be much easier with a coppice as would netting the bushes to keep birds off and everything else except maybe pollarding or coppicing itself might be easier on a head height tree than near the ground. For me, now, it would be a fenced area with no large animals allowed. Coppice or pollard could be better depending on circumstances. But, I could see maybe having rabbits or other livestock and hand harvesting leaves or lopping stuff for them from the coppice. 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